I am not suggesting we change the range of these items, but I would like to hear some thoughts on a new utility high slot module or two, Two High Slots but can only use one - EVE New. For instance the Tristan gets a utility high and if you're running Blasters is it worth A sub-reddit devoted to the MMORPG EVE Online. The Eagle is retaining its bonus to shield resistances but trades its utility high slot for a sixth mid slot to flesh out its tank. The Deimos also loses. PvP ships can fit an off-lined Salvager for use between battles and use it in a similar way. Even if that module is normally kept off-line, it can be brought on-line as needed to keep ships that take armor damage repaired, and then taken back off-line when no longer needed. The Ancient Gaming Noob. You forgot about Smartbombs! These tacklers will often get right up next to you, putting them well within a defensive neut's range. All rights are reserved worldwide. This is probably the most-overlooked mod in the game. Now imgen if all those BL dreads had neuts in high I believe they could at least bagged another super or two it's a huge diffrence. Still, many wormhole corps for instance will use dedicated scanners for this job, so this is a much less vital choice in those scenarios. These modules will salvage loot from wrecks. These modules will emit an area of effect ECM burst, centered on a target which has a chance to break the lock of all ships within its range. He was firing HAMs at me and had to target paint me before he was able kill my noobship. All the while the pilot is not actually AFK, has the target locked and is waiting for the target to drop his transversal to nothing as he burns into range for the kill.